// Shining Particle by harukit // Created with Processing 68 alpha on September 11 , 2004 // http://www.harukit.com int pNum =4; Particle[] p = new Particle[pNum]; float rr,gg,bb,dis; int gain = 5; float[] cc = new float[3]; void setup(){ size(200,200); noStroke(); background(0); for(int i=0;i<3;i++){ cc[i]=random(40)+random(40)+random(40)+random(40)+random(40); } for(int i=0;i> 16 & 0xff; gg = col >> 8 & 0xff; bb = col & 0xff; for(int i=0;i